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lets build something awesome...
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namespace Views
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{
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partial class ExperienceView
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{
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/// <summary>
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/// Erforderliche Designervariable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Verwendete Ressourcen bereinigen.
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/// </summary>
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/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Vom Komponenten-Designer generierter Code
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/// <summary>
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/// Erforderliche Methode für die Designerunterstützung.
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/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
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/// </summary>
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private void InitializeComponent()
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{
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this.btnBack = new System.Windows.Forms.Button();
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this.label1 = new System.Windows.Forms.Label();
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this.linkLabel1 = new System.Windows.Forms.LinkLabel();
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this.SuspendLayout();
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//
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// btnBack
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//
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this.btnBack.AutoSize = true;
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this.btnBack.FlatAppearance.BorderColor = System.Drawing.SystemColors.Control;
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this.btnBack.FlatAppearance.BorderSize = 0;
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this.btnBack.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.btnBack.Font = new System.Drawing.Font("Segoe MDL2 Assets", 9.75F, System.Drawing.FontStyle.Bold);
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this.btnBack.ForeColor = System.Drawing.Color.DarkGray;
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this.btnBack.Location = new System.Drawing.Point(3, 3);
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this.btnBack.Name = "btnBack";
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this.btnBack.Size = new System.Drawing.Size(29, 25);
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this.btnBack.TabIndex = 231;
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this.btnBack.Text = "...";
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this.btnBack.UseVisualStyleBackColor = true;
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this.btnBack.Click += new System.EventHandler(this.btnBack_Click);
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//
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// label1
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//
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this.label1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right)));
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this.label1.AutoEllipsis = true;
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this.label1.Font = new System.Drawing.Font("Segoe UI Variable Small Light", 20.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(112)))), ((int)(((byte)(192)))));
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this.label1.Location = new System.Drawing.Point(131, 201);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(780, 82);
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this.label1.TabIndex = 232;
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this.label1.Text = "This page is under development and will assist you in personalizing your installa" +
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"tion.";
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//
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// linkLabel1
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//
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this.linkLabel1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right)));
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this.linkLabel1.AutoEllipsis = true;
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this.linkLabel1.Font = new System.Drawing.Font("Segoe UI Variable Small Light", 10.25F);
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this.linkLabel1.LinkColor = System.Drawing.Color.Black;
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this.linkLabel1.Location = new System.Drawing.Point(137, 310);
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this.linkLabel1.Name = "linkLabel1";
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this.linkLabel1.Size = new System.Drawing.Size(677, 19);
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this.linkLabel1.TabIndex = 233;
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this.linkLabel1.TabStop = true;
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this.linkLabel1.Text = "In the meantime, you can enhance this app with xd-AntiSpy plugins by placing them" +
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" in the \'upgraider\' folder.";
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this.linkLabel1.LinkClicked += new System.Windows.Forms.LinkLabelLinkClickedEventHandler(this.linkLabel1_LinkClicked);
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//
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// ExperienceView
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.linkLabel1);
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this.Controls.Add(this.label1);
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this.Controls.Add(this.btnBack);
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this.Name = "ExperienceView";
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this.Size = new System.Drawing.Size(1043, 484);
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Button btnBack;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.LinkLabel linkLabel1;
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}
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}
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@@ -0,0 +1,38 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Diagnostics;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace Views
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{
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public partial class ExperienceView : UserControl
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{
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public ExperienceView()
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{
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InitializeComponent();
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SetStyle();
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}
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private void SetStyle()
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{
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// Segoe MDL2 Assets
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btnBack.Text = "\uE72B";
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}
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private void btnBack_Click(object sender, EventArgs e)
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{
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SwitchView.GoBack(this.Parent as Panel);
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}
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private void linkLabel1_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
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{
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Process.Start("https://github.com/builtbybel/xd-AntiSpy/tree/main/plugins");
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}
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}
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}
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@@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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